Multiplayer Roles reference
This document describes the properties in the Project Settings window in the Multiplayer > Multiplayer Roles section.
| Property | Description |
|---|---|
| Enable Multiplayer Roles | Select the checkbox to set the multiplayer role of GameObjects and components in this project. |
| Enable safety check | Select the checkbox to identify null reference exceptions that can happen when Unity strips GameObjects from a build. |
| Strip Rendering Components: | Removes the following components from the server or client:Camera component.Light component.All components that inherit from Render. |
| Strip UI Components: | Removes the following components from the server or client.: All UIElements components.All components in the UnityEngine.UI namespace.All components in the UnityEngine.EventSystemsnamespaceUnityEngine.UIElements.PanelEventHandler componentUnityEngine.UIElements.PanelRaycaster component. |
| Strip Audio Components: | Removes the following components from the server or client:UnityEngine.AudioSourcecomponent.UnityEngine.AudioLowPassFiltercomponentUnityEngine.AudioHighPassFiltercomponentUnityEngine.AudioReverbFiltercomponentUnityEngine.AudioListenercomponentUnityEngine.AudioReverbZonecomponentUnityEngine.AudioDistortionFiltercomponentUnityEngine.AudioEchoFiltercomponentUnityEngine.AudioChorusFiltercomponent. |
| Strip Custom Components | Select the Add icon (+) to add specific components to strip from the server or client. |