CLI Arguments Defaults: Provides an UI in the build window for defining default values for the CLI arguments used to launch the game server.
Multiplayer Roles: Allows to decide which multiplayer role (Client, Server) to use in each build target.
Content Selection: Provides UI and API for selecting which content (GameObjects, Components) should be present/removed in the different multiplayer roles.
Automatic Selection: Provides UI and API for selecting which component types should be automatically removed in the different multiplayer roles.
Safety Checks: Activates warnings that helps detecting potential null reference exceptions caused by stripping objects for a multiplayer role.