Class EditorMultiplayerRolesManager.AutomaticSelection
Inheritance
EditorMultiplayerRolesManager.AutomaticSelection
Syntax
public static class AutomaticSelection
Properties
StripAudioComponents
Declaration
public static bool StripAudioComponents { get; set; }
Property Value
StripRenderingComponents
Declaration
public static bool StripRenderingComponents { get; set; }
Property Value
StripUIComponents
Declaration
public static bool StripUIComponents { get; set; }
Property Value
Methods
GetCustomComponents()
Gets the list of custom components that are automatically selected for the entire project.
Declaration
public static Dictionary<Type, MultiplayerRoleFlags> GetCustomComponents()
Returns
GetMultiplayerRoleMaskForComponentType(Type)
Declaration
public static MultiplayerRoleFlags GetMultiplayerRoleMaskForComponentType(Type type)
Parameters
Type |
Name |
Description |
Type |
type |
|
Returns
SetCustomComponents(Dictionary<Type, MultiplayerRoleFlags>)
Sets the list of custom components that are automatically selected for the entire project.
Declaration
public static void SetCustomComponents(Dictionary<Type, MultiplayerRoleFlags> customComponents)
Parameters
SetMultiplayerRoleMaskForComponentType(Type, MultiplayerRoleFlags)
Declaration
public static void SetMultiplayerRoleMaskForComponentType(Type type, MultiplayerRoleFlags mask)
Parameters