Interface IEndpoint | Data Flow Graph | 0.19.0-preview.7
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    Interface IEndpoint

    An endpoint represents a directed port (like DataInput<TDefinition, TType> and a node handle, like NodeHandle<TDefinition>.

    Together they form a generalized "connectable" point that can be used in various unary and binary topology APIs.

    You can create them for instance by tying a known handle to a port, using Tie<TType>(DataInput<TDefinition, TType>).

    Inherited Members
    IInternalEndpoint.IsWeak
    IInternalEndpoint.Category
    IInternalEndpoint.Type
    Namespace: Unity.DataFlowGraph
    Syntax
    public interface IEndpoint : IInternalEndpoint
    Remarks

    There's no stable API on the endpoint itself, only APIs external to endpoints are stable. Endpoints are not designed to be user implementable. Using an endpoint defined outside of this assembly is undefined behaviour.

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