Interface IDestroy
Interface for receiving destructor calls on INodeData, whenever a node is destroyed.
This supersedes
Namespace: Unity.DataFlowGraph
Syntax
public interface IDestroy
Methods
Destroy(DestroyContext)
Destructor function, called for each destruction of this type. Destroy(NodeHandle)
Declaration
void Destroy(DestroyContext context)
Parameters
Type | Name | Description |
---|---|---|
DestroyContext | context |
Remarks
It is undefined behaviour to throw an exception from this method.