Enum NodeSet.RenderExecutionModel
Namespace: Unity.DataFlowGraph
Syntax
public enum RenderExecutionModel
Fields
| Name | Description | Value |
|---|---|---|
| MaximallyParallel | Every node of execution will be launched in a separate job |
0 |
| SingleThreaded | All nodes are executed in a single job |
1 |
| Synchronous | All nodes are executed on the calling thread |
2 |
| Islands | Connected components in the graph will be executed in one job. |
3 |