Enum NodeSet.RenderExecutionModel
Namespace: Unity.DataFlowGraph
Syntax
public enum RenderExecutionModel
Fields
| Name | Description | 
|---|---|
| Islands | Connected components in the graph will be executed in one job.  | 
| MaximallyParallel | Every node of execution will be launched in a separate job  | 
| SingleThreaded | All nodes are executed in a single job  | 
| Synchronous | All nodes are executed on the calling thread  |