Interface IDestroy
Interface for receiving destructor calls on INodeData, whenever a node is destroyed.
This supersedes 
Namespace: Unity.DataFlowGraph
Syntax
public interface IDestroy
Methods
Destroy(DestroyContext)
Destructor function, called for each destruction of this type. Destroy(NodeHandle)
Declaration
void Destroy(DestroyContext context)
Parameters
| Type | Name | Description | 
|---|---|---|
| DestroyContext | context | 
Remarks
It is undefined behaviour to throw an exception from this method.