Struct GraphValue<T>
A simple handle structure identifying a tap point in the graph.
Inherited Members
Namespace: Unity.DataFlowGraph
Syntax
public struct GraphValue<T>
Type Parameters
Name | Description |
---|---|
T |
Remarks
Note that a graph value never represents a copy of the value, it is simply a reference. Using GraphValueResolver you can directly read memory from inside the rendering without any copies.