Struct UpdateContext
A context provided to a node's OnUpdate(UpdateContext) implementation.
Inherited Members
Namespace: Unity.DataFlowGraph
Syntax
public struct UpdateContext
Properties
Handle
A handle to the node being updated.
Declaration
public NodeHandle Handle { get; }
Property Value
Type | Description |
---|---|
NodeHandle |
Methods
EmitMessage<T, TNodeDefinition>(MessageOutput<TNodeDefinition, T>, T)
Emit a message from yourself on a port. Everything connected to it will receive your message.
Declaration
public void EmitMessage<T, TNodeDefinition>(MessageOutput<TNodeDefinition, T> port, in T msg)
where TNodeDefinition : NodeDefinition
Parameters
Type | Name | Description |
---|---|---|
MessageOutput<TNodeDefinition, T> | port | |
T | msg |
Type Parameters
Name | Description |
---|---|
T | |
TNodeDefinition |