Struct UpdateContext
A context provided to a node's OnUpdate(UpdateContext) implementation.
Inherited Members
Namespace: Unity.DataFlowGraph
Syntax
public struct UpdateContext
Properties
Handle
A handle to the node being updated.
Declaration
public NodeHandle Handle { get; }
Property Value
| Type | Description |
|---|---|
| NodeHandle |
Methods
EmitMessage<T, TNodeDefinition>(MessageOutput<TNodeDefinition, T>, T)
Emit a message from yourself on a port. Everything connected to it will receive your message.
Declaration
public void EmitMessage<T, TNodeDefinition>(MessageOutput<TNodeDefinition, T> port, in T msg)
where TNodeDefinition : NodeDefinition
Parameters
| Type | Name | Description |
|---|---|---|
| MessageOutput<TNodeDefinition, T> | port | |
| T | msg |
Type Parameters
| Name | Description |
|---|---|
| T | |
| TNodeDefinition |