Enum NodeSet.RenderExecutionModel
Namespace: Unity.DataFlowGraph
Syntax
public enum RenderExecutionModel
Fields
| Name | Description |
|---|---|
| Islands | Connected components in the graph will be executed in one job. |
| MaximallyParallel | Every node of execution will be launched in a separate job |
| SingleThreaded | All nodes are executed in a single job |
| Synchronous | All nodes are executed on the calling thread |