Struct NodeMemoryInput<TTag> | Data Flow Graph | 0.11.10-preview
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    Struct NodeMemoryInput<TTag>

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.DataFlowGraph
    Syntax
    public struct NodeMemoryInput<TTag> : IComponentData where TTag : INodeMemoryInputTag
    Type Parameters
    Name Description
    TTag

    Constructors

    NodeMemoryInput(NodeHandle, InputPortID)

    Declaration
    public NodeMemoryInput(NodeHandle node, InputPortID port)
    Parameters
    Type Name Description
    NodeHandle node
    InputPortID port

    NodeMemoryInput(NodeHandle, InputPortID, UInt16)

    Declaration
    public NodeMemoryInput(NodeHandle node, InputPortID port, ushort arrayIndex)
    Parameters
    Type Name Description
    NodeHandle node
    InputPortID port
    UInt16 arrayIndex

    Properties

    ArrayIndex

    Declaration
    public ushort ArrayIndex { get; }
    Property Value
    Type Description
    UInt16

    Node

    Declaration
    public NodeHandle Node { get; }
    Property Value
    Type Description
    NodeHandle

    Port

    Declaration
    public InputPortID Port { get; }
    Property Value
    Type Description
    InputPortID
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