Struct NodeMemoryInput<TTag>
Inherited Members
Namespace: Unity.DataFlowGraph
Syntax
public struct NodeMemoryInput<TTag> : IComponentData where TTag : INodeMemoryInputTag
Type Parameters
| Name | Description |
|---|---|
| TTag |
Constructors
NodeMemoryInput(NodeHandle, InputPortID)
Declaration
public NodeMemoryInput(NodeHandle node, InputPortID port)
Parameters
| Type | Name | Description |
|---|---|---|
| NodeHandle | node | |
| InputPortID | port |
NodeMemoryInput(NodeHandle, InputPortID, UInt16)
Declaration
public NodeMemoryInput(NodeHandle node, InputPortID port, ushort arrayIndex)
Parameters
| Type | Name | Description |
|---|---|---|
| NodeHandle | node | |
| InputPortID | port | |
| UInt16 | arrayIndex |
Properties
ArrayIndex
Declaration
public ushort ArrayIndex { get; }
Property Value
| Type | Description |
|---|---|
| UInt16 |
Node
Declaration
public NodeHandle Node { get; }
Property Value
| Type | Description |
|---|---|
| NodeHandle |
Port
Declaration
public InputPortID Port { get; }
Property Value
| Type | Description |
|---|---|
| InputPortID |