Class PublishStartAction | WebGL Publisher | 4.1.1
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    Class PublishStartAction

    Represents the event sent to start the publishing process

    Inheritance
    Object
    PublisherAction
    PublishStartAction
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Play.Publisher.Editor
    Syntax
    public class PublishStartAction : PublisherAction
    Remarks

    Dispatch this action to start the publishing process

    Fields

    buildPath

    Path where the build is located

    Declaration
    public string buildPath
    Field Value
    Type Description
    String

    title

    Title of the build

    Declaration
    public string title
    Field Value
    Type Description
    String
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