Class NotLoginAction Represents the event sent when the user is not logged in Inheritance Object PublisherAction NotLoginAction Inherited Members Object.ToString() Object.Equals(Object) Object.Equals(Object, Object) Object.ReferenceEquals(Object, Object) Object.GetHashCode() Object.GetType() Object.MemberwiseClone() Namespace: Unity.Play.Publisher.Editor Syntax public class NotLoginAction : PublisherAction Remarks Dispatch this action when the user is not logged in