Class LoginAction Represents the event sent when the user logs in Inheritance Object PublisherAction LoginAction Inherited Members Object.ToString() Object.Equals(Object) Object.Equals(Object, Object) Object.ReferenceEquals(Object, Object) Object.GetHashCode() Object.GetType() Object.MemberwiseClone() Namespace: Unity.Play.Publisher.Editor Syntax public class LoginAction : PublisherAction Remarks Dispatch this action when the user logs in