Namespace Unity.Play.Publisher.Editor | WebGL Publisher | 4.0.3
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    Namespace Unity.Play.Publisher.Editor

    Classes

    BuildFinishAction

    Represents the event sent at the end of the build process

    DestroyAction

    Represents the event sent to destroy the state of the application and reset it

    GetProgressResponse

    Represents a response that contains data about upload progress

    LoginAction

    Represents the event sent when the user logs in

    NotLoginAction

    Represents the event sent when the user is not logged in

    OnErrorAction

    Represents the event sent when an error occurs

    PublisherAction

    Represents an event ("action") that can be dispatched when something happens. Base class for all actions.

    PublisherMiddleware

    Provides methods for performing operations according to the state of the application

    PublisherUtils

    Provides a collection of utility methods. These methods are used by the WebGL Publisher and by other tools that need information about existing builds.

    PublisherUtils.LeftClickManipulator

    Represents a MouseManipulator that allows a visual element to react when left clicked

    PublisherWindow

    Represents an editor window that allows the user to publish a WebGL build of the project to Unity Play

    PublishStartAction

    Represents the event sent to start the publishing process

    QueryProgressAction

    Represents the event sent to query progress data

    QueryProgressResponseAction

    Represents the event sent to query progress response data

    StopUploadAction

    Represents the event sent to stop the upload process

    TitleChangeAction

    Represents the event sent to change the title of the build

    UIElementsUtils

    Provides methods for common operations performed on UIElements

    UploadProgressAction

    Represents the event sent to query progress data about the upload process

    UploadResponse

    Represents the response received on an upload request

    UploadStartAction

    Represents the event sent to start the upload process

    ZipPathChangeAction

    Represents the event sent at the end of the zipping process

    Enums

    PublisherState

    Options for identifying the state of the app

    UploadResult

    Options for representing the result of the upload process

    Delegates

    Dispatcher

    Defines the structure of a method that can be called when an action is dispatched

    Middleware<State>

    Defines the structure of a method that can be called in order to alter the state of the application

    Reducer<State>

    Defines the structure of a method that can be called when the State reducer

    StateChangedHandler<State>

    Defines the structure of a method that can be called when the state of an object changes

    In This Article
    • Classes
    • Enums
    • Delegates
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