Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.1.0] - 2020-03-16
Changed
- Raised the required Unity version to 2019.3.
### Fixed
- Null reference exception when
applicationIdentifier
not set inProjectSettings.asset
. UseproductName
as a fallback.
- Null reference exception when
[1.0.10] - 2020-02-24
Added
- Support for authorized URLs (Unity Connect auto-login).
- Automatically log in the user when the URL for the shared game is clicked.
- Open the shared game automatically in the web browser when the upload is completed.
[1.0.9] - 2019-12-13
Changed
- Upload metadata: use
applicationIdentifier
inProjectSettings.asset
for retrieving the Microgames's name. ### Fixed - Upload metadata: fix obtaining the project's dependency packages for Unity 2019.2 and newer.
[1.0.8] - 2019-12-10
Changed
- Use
Application.companyName
(instead ofidentifier
) for retrieving the Microgames's name for upload metadata.
[1.0.7] - 2019-11-28
Changed
- Updated UIWidgets dependency.
[1.0.6] - 2019-11-14
Changed
- Use Share as the window title.
- Minor wording adjustments. ### Added
- Save and load the state of the window upon assembly reloads.
- Add upload metadata (used Unity version & dependencies) to the WebGL build folder.
[1.0.5] - 2019-08-14
- Send
buildGUID
to Connect backend.
[1.0.4] - 2019-05-27
- Remove unused package files.
- Updated UIWidgets dependency.
[1.0.3] - 2019-05-27
- Add WebGL game .zip size limit check (max. limit is 100 MB).
[1.0.2] - 2019-05-22
- Update package name & description.
- Remove QAReport from the package.
[1.0.1] - 2019-05-22
- Check the thumbnail image size.
[1.0.0] - 2019-05-20
This is the first release the Unity package Share WebGL Game.