Changelog | Share WebGL Game | 1.0.10-preview
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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.0.10] - 2020-02-24

    Added

    • Support for authorized URLs (Unity Connect auto-login).
    • Automatically log in the user when the URL for the shared game is clicked.
    • Open the shared game automatically in the web browser when the upload is completed.

    [1.0.9] - 2019-12-13

    Changed

    • Upload metadata: use applicationIdentifier in ProjectSettings.asset for retrieving the Microgames's name. ### Fixed
    • Upload metadata: fix obtaining the project's dependency packages for Unity 2019.2 and newer.

    [1.0.8] - 2019-12-10

    Changed

    • Use Application.companyName (instead of identifier) for retrieving the Microgames's name for upload metadata.

    [1.0.7] - 2019-11-28

    Changed

    • Updated UIWidgets dependency.

    [1.0.6] - 2019-11-14

    Changed

    • Use Share as the window title.
    • Minor wording adjustments. ### Added
    • Save and load the state of the window upon assembly reloads.
    • Add upload metadata (used Unity version & dependencies) to the WebGL build folder.

    [1.0.5] - 2019-08-14

    • Send buildGUID to Connect backend.

    [1.0.4] - 2019-05-27

    • Remove unused package files.
    • Updated UIWidgets dependency.

    [1.0.3] - 2019-05-27

    • Add WebGL game .zip size limit check (max. limit is 100 MB).

    [1.0.2] - 2019-05-22

    • Update package name & description.
    • Remove QAReport from the package.

    [1.0.1] - 2019-05-22

    • Check the thumbnail image size.

    [1.0.0] - 2019-05-20

    This is the first release the Unity package Share WebGL Game.

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