Class _StoreListener<State, ViewModel> | Share WebGL Game | 1.0.10-preview
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    Class _StoreListener<State, ViewModel>

    Inheritance
    Object
    _StoreListener<State, ViewModel>
    Namespace: Unity.Connect.Share.UIWidgets.Redux
    Syntax
    public class _StoreListener<State, ViewModel> : StatefulWidget
    Type Parameters
    Name Description
    State
    ViewModel

    Constructors

    _StoreListener(ViewModelBuilder<ViewModel>, StoreConverter<State, ViewModel>, Store<State>, Boolean, ShouldRebuildCallback<ViewModel>, Key)

    Declaration
    public _StoreListener(ViewModelBuilder<ViewModel> builder = null, StoreConverter<State, ViewModel> converter = null, Store<State> store = null, bool distinct = false, ShouldRebuildCallback<ViewModel> shouldRebuild = null, Key key = null)
    Parameters
    Type Name Description
    ViewModelBuilder<ViewModel> builder
    StoreConverter<State, ViewModel> converter
    Store<State> store
    Boolean distinct
    ShouldRebuildCallback<ViewModel> shouldRebuild
    Key key

    Fields

    builder

    Declaration
    public readonly ViewModelBuilder<ViewModel> builder
    Field Value
    Type Description
    ViewModelBuilder<ViewModel>

    converter

    Declaration
    public readonly StoreConverter<State, ViewModel> converter
    Field Value
    Type Description
    StoreConverter<State, ViewModel>

    distinct

    Declaration
    public readonly bool distinct
    Field Value
    Type Description
    Boolean

    shouldRebuild

    Declaration
    public readonly ShouldRebuildCallback<ViewModel> shouldRebuild
    Field Value
    Type Description
    ShouldRebuildCallback<ViewModel>

    store

    Declaration
    public readonly Store<State> store
    Field Value
    Type Description
    Store<State>

    Methods

    createState()

    Declaration
    public override UIWidgets.widgets.State createState()
    Returns
    Type Description
    Unity.UIWidgets.widgets.State
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