Class StateToStateTransitionModel | Compositor | 0.8.0-preview.2
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    Class StateToStateTransitionModel

    Inheritance
    Object
    EdgeModel
    StateToStateTransitionModel
    Inherited Members
    EdgeModel.SetInputFromPortModel(IPortModel)
    EdgeModel.SetOutputFromPortModel(IPortModel)
    EdgeModel.SetFromPortModels(IPortModel, IPortModel)
    EdgeModel.GetId()
    EdgeModel.ToString()
    EdgeModel.UndoRedoPerformed()
    EdgeModel.SerializableAsset
    EdgeModel.AssetModel
    EdgeModel.GraphModel
    EdgeModel.Capabilities
    EdgeModel.InputPortModel
    EdgeModel.OutputPortModel
    EdgeModel.EdgeLabel
    EdgeModel.OutputId
    EdgeModel.InputId
    EdgeModel.InputNodeGuid
    EdgeModel.OutputNodeGuid
    Namespace: Unity.Compositor.Model
    Syntax
    [Serializable]
    public class StateToStateTransitionModel : EdgeModel, IEdgeModel, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware, ITransitionPropertiesModel

    Constructors

    StateToStateTransitionModel(IGraphModel, IPortModel, IPortModel)

    Declaration
    public StateToStateTransitionModel(IGraphModel graphModel, IPortModel inputPort, IPortModel outputPort)
    Parameters
    Type Name Description
    IGraphModel graphModel
    IPortModel inputPort
    IPortModel outputPort

    Fields

    m_StoreTransitionProperties

    Declaration
    [SerializeReference]
    protected BaseTransitionProperties m_StoreTransitionProperties
    Field Value
    Type Description
    BaseTransitionProperties

    Properties

    TransitionProperties

    Declaration
    public BaseStateTransitionElementProperties TransitionProperties { get; }
    Property Value
    Type Description
    BaseStateTransitionElementProperties
    Implements
    ITransitionPropertiesModel.TransitionProperties
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