Class ObjectReferenceConstantNodeModel<TObject, TEditor>
Inheritance
ConstantNodeModel<TObject, TObject>
ConstantNodeModel<TObject>
ReferenceConstantNodeModel<TObject, TEditor>
ObjectReferenceConstantNodeModel<TObject, TEditor>
Inherited Members
Namespace: Unity.Compositor.GraphViewModel
Syntax
[Serializable]
public class ObjectReferenceConstantNodeModel<TObject, TEditor> : ReferenceConstantNodeModel<TObject, TEditor>, ISerializationCallbackReceiver, IVariableModel, IConstantNodeModel, IHasMainOutputPort, INodeModel, IGraphElementModelWithGuid, IGraphElementModel, ICapabilitiesModel, IUndoRedoAware, IReferenceConstantProvider, IReferenceBoundObject
Type Parameters
Name | Description |
---|---|
TObject | |
TEditor |
Properties
BoundObject
Declaration
public object BoundObject { get; set; }
Property Value
Type | Description |
---|---|
Object |
Implements
PortModel
Declaration
public IPortModel PortModel { get; set; }
Property Value
Type | Description |
---|---|
IPortModel |
Implements
Methods
UpdateExposedObjects(IChangeEvent, Store, IPortModel)
Declaration
public void UpdateExposedObjects(IChangeEvent evt, Store store, IPortModel portModel)
Parameters
Type | Name | Description |
---|---|---|
IChangeEvent | evt | |
Store | store | |
IPortModel | portModel |