Class MessageVariableModel | Compositor | 0.8.0-preview.2
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    Class MessageVariableModel

    Inheritance
    Object
    NodeModel
    VariableNodeModel
    CompositorBaseVariableModel
    MessageVariableModel
    Inherited Members
    CompositorBaseVariableModel.DefineNode(Boolean, TypeHandle, CompositorBasePortModel.PortEvaluationType)
    CompositorBaseVariableModel.MakePortForNode(Direction, String, PortType, TypeHandle, String, PortModel.PortModelOptions, Object)
    VariableNodeModel.m_MainPortModel
    VariableNodeModel.UpdateTypeFromDeclaration()
    VariableNodeModel.Rename(String)
    VariableNodeModel.Clone()
    VariableNodeModel.VariableType
    VariableNodeModel.DataType
    VariableNodeModel.Title
    VariableNodeModel.DeclarationModel
    VariableNodeModel.TitlePropertyName
    VariableNodeModel.OutputPort
    VariableNodeModel.Capabilities
    NodeModel.m_InputConstantsValues
    NodeModel.OnConnection(IPortModel, IPortModel)
    NodeModel.OnDisconnection(IPortModel, IPortModel)
    NodeModel.PostGraphLoad()
    NodeModel.OnPreDefineNode()
    NodeModel.DefineNode()
    NodeModel.OnEnable()
    NodeModel.MigratePorts()
    NodeModel.UndoRedoPerformed()
    NodeModel.GetPortCapacity(PortModel)
    NodeModel.GetId()
    NodeModel.AssignNewGuid()
    NodeModel.Move(Vector2)
    NodeModel.ChangeColor(Color)
    NodeModel.AddDataInputPort<TDataType>(String, String, PortModel.PortModelOptions, TDataType)
    NodeModel.AddDataInputPort(String, TypeHandle, String, PortModel.PortModelOptions, Action<ConstantNodeModel>)
    NodeModel.AddDataOutputPort<TDataType>(String, String)
    NodeModel.AddDataOutputPort(String, TypeHandle, String)
    NodeModel.AddInstanceInput<TDataType>(String, String)
    NodeModel.AddInstanceInput(TypeHandle, String, String)
    NodeModel.AddExecutionInputPort(String, String)
    NodeModel.AddExecutionOutputPort(String, String)
    NodeModel.AddLoopOutputPort(String, String)
    NodeModel.AddInputPort(String, PortType, TypeHandle, String, PortModel.PortModelOptions, Action<ConstantNodeModel>, Object)
    NodeModel.AddOutputPort(String, PortType, TypeHandle, String, PortModel.PortModelOptions, Object)
    NodeModel.DeleteInputPort(PortModel)
    NodeModel.DeleteOutputPort(PortModel)
    NodeModel.DeletePort(IPortModel, Boolean)
    NodeModel.Destroy()
    NodeModel.OnBeforeSerialize()
    NodeModel.OnAfterDeserialize()
    NodeModel.Guid
    NodeModel.Stencil
    NodeModel.IconTypeString
    NodeModel.DataTypeString
    NodeModel.VariableString
    NodeModel.SerializableAsset
    NodeModel.AssetModel
    NodeModel.GraphModel
    NodeModel.State
    NodeModel.ParentStackModel
    NodeModel.Position
    NodeModel.IsCondition
    NodeModel.IsInsertLoop
    NodeModel.LoopConnectionType
    NodeModel.IsBranchType
    NodeModel.Color
    NodeModel.InputsById
    NodeModel.OutputsById
    NodeModel.InputConstantsById
    NodeModel.IsStacked
    NodeModel.InputsByDisplayOrder
    NodeModel.OutputsByDisplayOrder
    NodeModel.InputPortModels
    NodeModel.OutputPortModels
    NodeModel.HasUserColor
    NodeModel.OriginalInstanceId
    NodeModel.HasProgress
    NodeModel.Destroyed
    NodeModel.ToolTip
    Namespace: Unity.Compositor.GraphViewModel
    Syntax
    [Serializable]
    public class MessageVariableModel : CompositorBaseVariableModel, ISerializationCallbackReceiver, IVariableModel, IHasMainOutputPort, INodeModel, IGraphElementModelWithGuid, IUndoRedoAware, IRenamableModel, IExposeTitleProperty, ICloneable, IGraphElementModel, ICapabilitiesModel

    Methods

    OnDefineNode()

    Declaration
    protected override void OnDefineNode()
    Overrides
    VariableNodeModel.OnDefineNode()
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