Class BaseStateMachineFixture | Compositor | 0.8.0-preview.2
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    Class BaseStateMachineFixture

    Inheritance
    Object
    BaseFixture
    BaseStateMachineFixture
    AnimationStateMachineActionTests
    Inherited Members
    BaseFixture.m_Store
    BaseFixture.k_BlackboardPath
    BaseFixture.k_GraphPath
    BaseFixture.CreateGraphOnStartup
    BaseFixture.TestAssemblies
    BaseFixture.WriteOnDisk
    BaseFixture.CreateGameplayPropertyDefinitionOnStartup
    BaseFixture.CreateBoundObjectOnStartup
    BaseFixture.SetUp()
    BaseFixture.CreatedAssetsPath
    BaseFixture.CreatedBoundObject
    BaseFixture.LoadGraphAsset(String)
    BaseFixture.DeleteAllGraphAssets()
    BaseFixture.TearDown()
    BaseFixture.CreateGameplayPropertyDefinitionAsset()
    BaseFixture.CreateNewCompositorGraphModel(String)
    BaseFixture.CompileGraphAndAddToBoundObject()
    BaseFixture.SetupTestAssemblies()
    BaseFixture.TearDownTestAssemblies()
    BaseFixture.AssertIntegrity()
    BaseFixture.AssumeIntegrity()
    BaseFixture.GetAllNodes()
    BaseFixture.GetNode(Int32)
    BaseFixture.GetNodeCount()
    BaseFixture.GetAllEdges()
    BaseFixture.GetEdge(Int32)
    BaseFixture.GetEdgeCount()
    BaseFixture.GetDataVariableDeclarations()
    BaseFixture.GetDataVariableDeclarationCount()
    BaseFixture.GetMessageVariableDeclarations()
    BaseFixture.GetMessageVariableDeclarationCount()
    BaseFixture.GetAllVariableDeclarations()
    BaseFixture.GetVariableDeclaration(Int32)
    BaseFixture.GetVariableDeclarationCount()
    BaseFixture.GetGraphVariableDeclaration(String)
    BaseFixture.CreateGraphVariableDeclaration(String, Type)
    Namespace: Unity.Compositor.Editor.Tests.Animation
    Syntax
    public abstract class BaseStateMachineFixture : BaseFixture

    Properties

    CreatedAssetType

    Declaration
    protected override Type CreatedAssetType { get; }
    Property Value
    Type Description
    Type
    Overrides
    BaseFixture.CreatedAssetType

    CreatedGraphType

    Declaration
    protected override Type CreatedGraphType { get; }
    Property Value
    Type Description
    Type
    Overrides
    BaseFixture.CreatedGraphType

    CreatedStencilType

    Declaration
    protected override Type CreatedStencilType { get; }
    Property Value
    Type Description
    Type
    Overrides
    BaseFixture.CreatedStencilType
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