Struct SimpleBlendTree1DNode.DataPorts
Namespace: Unity.Compositor.Animation
Syntax
public struct DataPorts : IKernelPortDefinition
Fields
Output
Declaration
public DataOutput<SimpleBlendTree1DNode, Buffer<AnimatedData>> Output
Field Value
| Type | Description |
|---|---|
| DataOutput<SimpleBlendTree1DNode, Buffer<AnimatedData>> |