Class KernelPhasePassThroughNodeBufferAnimatedData
Inheritance
SimulationKernelNodeDefinition<KernelPhasePassThroughNodeBufferAnimatedData.SimPorts, KernelPhasePassThroughNodeBufferAnimatedData.KernelDefs>
KernelPhasePassThroughNodeBufferAnimatedData
Inherited Members
Unity.DataFlowGraph.NodeDefinition.VirtualTable
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Unity.DataFlowGraph.NodeDefinition.SimulationStorageTraits
Unity.DataFlowGraph.NodeDefinition.KernelStorageTraits
Namespace: Unity.Compositor.Animation
Syntax
public class KernelPhasePassThroughNodeBufferAnimatedData : SimulationKernelNodeDefinition<KernelPhasePassThroughNodeBufferAnimatedData.SimPorts, KernelPhasePassThroughNodeBufferAnimatedData.KernelDefs>, IRigContextHandler<KernelPhasePassThroughNodeBufferAnimatedData.Data>, IRigContextHandler, ITaskPort<IRigContextHandler>
Explicit Interface Implementations
ITaskPort<IRigContextHandler>.GetPort(NodeHandle)
Declaration
InputPortID ITaskPort<IRigContextHandler>.GetPort(NodeHandle handle)
Parameters
Type | Name | Description |
---|---|---|
NodeHandle | handle |
Returns
Type | Description |
---|---|
InputPortID |