Class CompositorPreAnimationSystem
Inheritance
CompositorSystem<AnimationCompositorNodeDefinition, CompositorPreAnimationSystem.Tag, CompositorPreAnimationSystem.AllocatedTag>
CompositorAnimationSystem<Unity.Animation.ProcessDefaultAnimationGraph, CompositorPreAnimationSystem.Tag, CompositorPreAnimationSystem.AllocatedTag>
CompositorPreAnimationSystem
Inherited Members
Unity.Entities.ComponentSystem.OnCreateForCompiler()
Unity.Entities.ComponentSystemBase.GetComponentTypeHandle<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetDynamicComponentTypeHandle(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetBufferTypeHandle<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetSharedComponentTypeHandle<T>()
Unity.Entities.ComponentSystemBase.GetEntityTypeHandle()
Unity.Entities.ComponentSystemBase.ExecutingSystemType
Namespace: Unity.Compositor.Animation
Syntax
public class CompositorPreAnimationSystem : CompositorAnimationSystem<ProcessDefaultAnimationGraph, CompositorPreAnimationSystem.Tag, CompositorPreAnimationSystem.AllocatedTag>