Namespace Unity.Compositor | Compositor | 0.7.0-preview.1
docs.unity3d.com
    Show / Hide Table of Contents

    Namespace Unity.Compositor

    Classes

    AnimationCompositorNodeDefinition

    CompositorDefaultImplementations

    CompositorNodeDefinition<TSimData, TSimPorts, TKernelData, TKernelPorts, TKernel>

    CompositorSystem<TNode, TTag, TAllocatedTag>

    DataPhasePassThroughNode<T>

    DFGReflectionHelpers

    EditorGUIExtensions

    EditorGUILayoutExtensions

    EntityQueryBuilderExtensions

    GameplayPropertyInitSystem

    GameplayPropertySystem

    GenericAssetManager<TAsset, TRegister>

    GraphManager

    NameCache

    StoreFloatValueNode

    TypeExtensions

    TypeRegistry

    Structs

    AnimationCompositorNodeDefinition.DataPorts

    AnimationCompositorNodeDefinition.Kernel

    AnimationCompositorNodeDefinition.KernelData

    AnimationCompositorNodeDefinition.MessagePorts

    AnimationCompositorNodeDefinition.NodeData

    ComponentDataForward

    Command to describe an input or an output of the graph

    CompositorNodeID

    CompositorPortID

    CompositorPortReference

    ConnectAssetCommand

    Command to connect an asset to a node input port

    ConnectNodesCommand

    Command to connects two nodes together

    ContextReference

    CreateNodeCommand

    Command to instanciate a node

    DataPhasePassThroughNode<T>.Data

    DataPhasePassThroughNode<T>.Kernel

    DataPhasePassThroughNode<T>.KernelData

    DataPhasePassThroughNode<T>.KernelDefs

    DataPhasePassThroughNode<T>.SimPorts

    DefaultParameter

    EntityContext

    Graph

    GraphExecutionModel

    GraphID

    GraphInstanceParameters

    GraphParameterRegister

    GraphReady

    GraphReference

    GraphRegister

    GraphState

    GraphVariant

    PropertiesReference

    ResizeArrayCommand

    Command describing a PortArray size

    StoreFloatValueNode.Data

    StoreFloatValueNode.Kernel

    StoreFloatValueNode.KernelData

    StoreFloatValueNode.KernelDefs

    StoreFloatValueNode.SimPorts

    Interfaces

    IAssetRegister<T>

    IComponentNodeHandler

    ICompositorAsset<TAsset>

    ICompositorGraphSlotSimulationData

    ICompositorRootSimulationData

    ICompositorTarget<TMsg>

    IConvertibleObject<TIn>

    IEntityContextHandler

    IEntityReference

    IGraphHandler

    IGraphInstanceHandler

    IGraphSlot<TNodeData>

    IPortIdentifier

    IPropertyData

    Enums

    GraphVariant.ValueType

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023