Class LongMessageNode
Inheritance
LongMessageNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition<Unity.Compositor.Editor.Tests.LongMessageNode.MyData, Unity.Compositor.Editor.Tests.LongMessageNode.MySimPorts>.GetNodeData(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.NodeDefinition.VirtualTable
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Unity.DataFlowGraph.NodeDefinition.SimulationStorageTraits
Unity.DataFlowGraph.NodeDefinition.KernelStorageTraits
Namespace: Unity.Compositor.Editor.Tests
Syntax
public class LongMessageNode : NodeDefinition<LongMessageNode.MyData, LongMessageNode.MySimPorts>, IMsgHandler<long>
Methods
HandleMessage(MessageContext, Int64)
Declaration
public void HandleMessage(in MessageContext ctx, in long msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Int64 | msg |