Class InputFloatMessageNode
Inheritance
InputFloatMessageNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition<Unity.Compositor.Editor.Tests.InputFloatMessageNode.MyData, Unity.Compositor.Editor.Tests.InputFloatMessageNode.MySimPorts>.GetNodeData(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.NodeDefinition.VirtualTable
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Unity.DataFlowGraph.NodeDefinition.SimulationStorageTraits
Unity.DataFlowGraph.NodeDefinition.KernelStorageTraits
Namespace: Unity.Compositor.Editor.Tests
Syntax
public class InputFloatMessageNode : NodeDefinition<InputFloatMessageNode.MyData, InputFloatMessageNode.MySimPorts>, IMsgHandler<float>
Methods
HandleMessage(MessageContext, Single)
Declaration
public void HandleMessage(in MessageContext ctx, in float msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Single | msg |