Class ContextServiceTests.PublicStencil | Compositor | 0.7.0-preview.1
docs.unity3d.com
    Show / Hide Table of Contents

    Class ContextServiceTests.PublicStencil

    Inheritance
    Object
    UnityEditor.VisualScripting.Model.Stencils.Stencil
    CompositorGraphStencil
    DummyCompositorGraphStencil
    ContextServiceTests.PublicStencil
    Inherited Members
    DummyCompositorGraphStencil.Context
    CompositorGraphStencil.Builder
    CompositorGraphStencil.DragNDropHandler
    CompositorGraphStencil.PreProcessGraph(VSGraphModel)
    CompositorGraphStencil.GetPortsSearcherDatabases()
    CompositorGraphStencil.RegisterReducers(Store)
    CompositorGraphStencil.CreateCompositorGraph<TStencil>(String)
    CompositorGraphStencil.GetSourceFilePath(VSGraphModel)
    CompositorGraphStencil.GetBlackboardProvider()
    CompositorGraphStencil.GetSearcherDatabaseProvider()
    CompositorGraphStencil.CreateTranslator()
    CompositorGraphStencil.CreateVariableModelForDeclaration(IGraphModel, IVariableDeclarationModel, Vector2, SpawnFlags, Nullable<GUID>)
    CompositorGraphStencil.ValidateEdgeConnection(IPortModel, IPortModel)
    CompositorGraphStencil.GetGraphElementsSearcherDatabases()
    CompositorGraphStencil.GetReferenceItemsSearcherDatabases()
    CompositorGraphStencil.GetTypesSearcherDatabases()
    CompositorGraphStencil.GetTypeMembersSearcherDatabases(TypeHandle)
    CompositorGraphStencil.GetGraphVariablesSearcherDatabases(IGraphModel, IFunctionModel)
    CompositorGraphStencil.GetDynamicSearcherDatabases(IPortModel)
    CompositorGraphStencil.ClearGraphElementsSearcherDatabases()
    CompositorGraphStencil.ClearReferenceItemsSearcherDatabases()
    CompositorGraphStencil.ClearTypesItemsSearcherDatabases()
    CompositorGraphStencil.ClearTypeMembersSearcherDatabases()
    CompositorGraphStencil.ClearGraphVariablesSearcherDatabases()
    CompositorGraphStencil.GetSearcherFilterProvider()
    CompositorGraphStencil.GetSearcherAdapter(IGraphModel, String)
    CompositorGraphStencil.CreateNodesFromPort(Store, IPortModel, Vector2, IEnumerable<IEdgeModel>, IStackModel, Int32)
    CompositorGraphStencil.GetConstantNodeModelType(TypeHandle)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.m_BlackboardProvider
    UnityEditor.VisualScripting.Model.Stencils.Stencil.addCreateAssetMenuAttribute
    UnityEditor.VisualScripting.Model.Stencils.Stencil.fileName
    UnityEditor.VisualScripting.Model.Stencils.Stencil.menuName
    UnityEditor.VisualScripting.Model.Stencils.Stencil.CreateGraphContext()
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetThisType()
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetBaseClass()
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetDefaultStackModelType()
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetAssemblies()
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetAssembliesTypesMetadata()
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetSearcherAdapter(UnityEditor.VisualScripting.GraphViewModel.IStackModel, System.String)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.OnCompilationSucceeded(UnityEditor.VisualScripting.Model.VSGraphModel, UnityEditor.VisualScripting.Model.CompilationResult)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.OnCompilationFailed(UnityEditor.VisualScripting.Model.VSGraphModel, UnityEditor.VisualScripting.Model.CompilationResult)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetCompilationPluginHandlers(UnityEngine.VisualScripting.CompilationOptions)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GenerateTypeHandle(System.Type)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.RequiresInitialization(UnityEditor.VisualScripting.Model.IVariableDeclarationModel)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.RequiresInspectorInitialization(UnityEditor.VisualScripting.Model.IVariableDeclarationModel)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetConstantNodeModelType(System.Type)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.SpawnAllNodes(UnityEditor.VisualScripting.Model.VSGraphModel)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GetEntryPoints(UnityEditor.VisualScripting.Model.VSGraphModel)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.OnInspectorGUI()
    UnityEditor.VisualScripting.Model.Stencils.Stencil.CreateDependencyFromEdge(UnityEditor.VisualScripting.GraphViewModel.IEdgeModel, UnityEditor.VisualScripting.Editor.LinkedNodesDependency, UnityEditor.VisualScripting.GraphViewModel.INodeModel)
    UnityEditor.VisualScripting.Model.Stencils.Stencil.RuntimeReference
    UnityEditor.VisualScripting.Model.Stencils.Stencil.RecompilationRequested
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GraphContext
    UnityEditor.VisualScripting.Model.Stencils.Stencil.Capabilities
    UnityEditor.VisualScripting.Model.Stencils.Stencil.MoveNodeDependenciesByDefault
    UnityEditor.VisualScripting.Model.Stencils.Stencil.Debugger
    UnityEditor.VisualScripting.Model.Stencils.Stencil.GeneratesCode
    Namespace: Unity.Compositor.Editor.Tests
    Syntax
    [Context("public")]
    public class PublicStencil : DummyCompositorGraphStencil, ISearcherDatabaseProvider, IAuthoringContextProvider
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023