Class BoolMessageNode
Inheritance
BoolMessageNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition<Unity.Compositor.Editor.Tests.BoolMessageNode.MyData, Unity.Compositor.Editor.Tests.BoolMessageNode.MySimPorts>.GetNodeData(Unity.DataFlowGraph.NodeHandle)
Unity.DataFlowGraph.NodeDefinition.VirtualTable
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Unity.DataFlowGraph.NodeDefinition.SimulationStorageTraits
Unity.DataFlowGraph.NodeDefinition.KernelStorageTraits
Namespace: Unity.Compositor.Editor.Tests
Syntax
public class BoolMessageNode : NodeDefinition<BoolMessageNode.MyData, BoolMessageNode.MySimPorts>, IMsgHandler<bool>
Methods
HandleMessage(MessageContext, Boolean)
Declaration
public void HandleMessage(in MessageContext ctx, in bool msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Boolean | msg |