Struct ClipRegister
Namespace: Unity.Compositor.Animation
Syntax
public struct ClipRegister : IAssetRegister<Clip>, IBufferElementData
Properties
Asset
Declaration
public BlobAssetReference<Clip> Asset { get; set; }
Property Value
Type | Description |
---|---|
BlobAssetReference<Clip> |
Implements
ID
Declaration
public Hash128 ID { get; set; }
Property Value
Type | Description |
---|---|
Hash128 |
Implements
Index
Declaration
public int Index { get; set; }
Property Value
Type | Description |
---|---|
Int32 |