Struct KernelPhasePassThroughNodeBufferAnimatedData.Kernel | Compositor | 0.5.0-preview.3
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    Struct KernelPhasePassThroughNodeBufferAnimatedData.Kernel

    Namespace: Unity.Compositor.Animation
    Syntax
    public struct Kernel : IGraphKernel<KernelPhasePassThroughNodeBufferAnimatedData.KernelData, KernelPhasePassThroughNodeBufferAnimatedData.KernelDefs>, IGraphKernel

    Methods

    Execute(RenderContext, KernelPhasePassThroughNodeBufferAnimatedData.KernelData, ref KernelPhasePassThroughNodeBufferAnimatedData.KernelDefs)

    Declaration
    public void Execute(RenderContext context, KernelPhasePassThroughNodeBufferAnimatedData.KernelData data, ref KernelPhasePassThroughNodeBufferAnimatedData.KernelDefs ports)
    Parameters
    Type Name Description
    RenderContext context
    KernelPhasePassThroughNodeBufferAnimatedData.KernelData data
    KernelPhasePassThroughNodeBufferAnimatedData.KernelDefs ports
    Implements
    IGraphKernel<TKernelData, TKernelPortDefinition>.Execute(RenderContext, TKernelData, ref TKernelPortDefinition)
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