Class QuaternionPropertyWriterNode
Inheritance
GameplayPropertyWriterNode<QuaternionPropertyWriterNode.NodeData, QuaternionPropertyWriterNode.Ports>
QuaternionPropertyWriterNode
Inherited Members
Namespace: Unity.Compositor
Syntax
public class QuaternionPropertyWriterNode : GameplayPropertyWriterNode<QuaternionPropertyWriterNode.NodeData, QuaternionPropertyWriterNode.Ports>, IEntityContextHandler, ITaskPortMsgHandler<IEntityContextHandler, EntityContext>, IMsgHandler<ulong>, IMsgHandler<quaternion>
Methods
GetContextPort(NodeHandle)
Declaration
protected override InputPortID GetContextPort(NodeHandle handle)
Parameters
Type | Name | Description |
---|---|---|
NodeHandle | handle |
Returns
Type | Description |
---|---|
InputPortID |
Overrides
Unity.Compositor.GameplayPropertyWriterNode<Unity.Compositor.QuaternionPropertyWriterNode.NodeData, Unity.Compositor.QuaternionPropertyWriterNode.Ports>.GetContextPort(NodeHandle)
HandleMessage(MessageContext, quaternion)
Declaration
public void HandleMessage(in MessageContext ctx, in quaternion message)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
quaternion | message |