Class AssetReferenceConstantNodeModel<TAsset, TEditor> | Compositor | 0.4.0-preview.1
docs.unity3d.com
    Show / Hide Table of Contents

    Class AssetReferenceConstantNodeModel<TAsset, TEditor>

    Inheritance
    Object
    AssetReferenceConstantNodeModel<TAsset, TEditor>
    AnimationClipReferenceConstantNodeModel
    BlendTree1DReferenceConstantNodeModel
    BlendTree2DReferenceConstantNodeModel
    Namespace: Unity.Compositor.GraphViewModel
    Syntax
    [Serializable]
    public class AssetReferenceConstantNodeModel<TAsset, TEditor> : ConstantNodeModel<TAsset>, IAssetReferenceConstantProvider
    Type Parameters
    Name Description
    TAsset
    TEditor

    Properties

    GraphType

    Declaration
    public Type GraphType { get; }
    Property Value
    Type Description
    Type
    Implements
    IAssetReferenceConstantProvider.GraphType

    ObjectWorldType

    Declaration
    public Type ObjectWorldType { get; }
    Property Value
    Type Description
    Type
    Implements
    IAssetReferenceConstantProvider.ObjectWorldType

    Type

    Declaration
    public override Type Type { get; }
    Property Value
    Type Description
    Type
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023