Class Float4PropertyWriterNode
Inheritance
Float4PropertyWriterNode
Syntax
public class Float4PropertyWriterNode : GameplayPropertyWriterNode<Float4PropertyWriterNode.NodeData, Float4PropertyWriterNode.Ports>, IEntityContextHandler, ITaskPortMsgHandler<IEntityContextHandler, EntityContext>, IMsgHandler<ulong>, IMsgHandler<float4>
Methods
GetContextPort(NodeHandle)
Declaration
protected override InputPortID GetContextPort(NodeHandle handle)
Parameters
Type |
Name |
Description |
NodeHandle |
handle |
|
Returns
Type |
Description |
InputPortID |
|
Overrides
Unity.Compositor.GameplayPropertyWriterNode<Unity.Compositor.Float4PropertyWriterNode.NodeData, Unity.Compositor.Float4PropertyWriterNode.Ports>.GetContextPort(NodeHandle)
HandleMessage(MessageContext, float4)
Declaration
public void HandleMessage(in MessageContext ctx, in float4 message)
Parameters
Type |
Name |
Description |
MessageContext |
ctx |
|
float4 |
message |
|