Class Float3PropertyWriterNode
Inheritance
Float3PropertyWriterNode
Syntax
public class Float3PropertyWriterNode : GameplayPropertyWriterNode<Float3PropertyWriterNode.NodeData, Float3PropertyWriterNode.Ports>, IEntityContextHandler, ITaskPortMsgHandler<IEntityContextHandler, EntityContext>, IMsgHandler<ulong>, IMsgHandler<float3>
Methods
GetContextPort(NodeHandle)
Declaration
protected override InputPortID GetContextPort(NodeHandle handle)
Parameters
Type |
Name |
Description |
NodeHandle |
handle |
|
Returns
Type |
Description |
InputPortID |
|
Overrides
Unity.Compositor.GameplayPropertyWriterNode<Unity.Compositor.Float3PropertyWriterNode.NodeData, Unity.Compositor.Float3PropertyWriterNode.Ports>.GetContextPort(NodeHandle)
HandleMessage(MessageContext, float3)
Declaration
public void HandleMessage(in MessageContext ctx, in float3 message)
Parameters
Type |
Name |
Description |
MessageContext |
ctx |
|
float3 |
message |
|