Struct OutputFloatDataNode.MyKernel
Namespace: Unity.Compositor.Editor.Tests
Syntax
public struct MyKernel : IGraphKernel<OutputFloatDataNode.MyKernelData, OutputFloatDataNode.MyKernelPorts>
Methods
Execute(RenderContext, OutputFloatDataNode.MyKernelData, ref OutputFloatDataNode.MyKernelPorts)
Declaration
public void Execute(RenderContext ctx, OutputFloatDataNode.MyKernelData data, ref OutputFloatDataNode.MyKernelPorts ports)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderContext | ctx | |
| OutputFloatDataNode.MyKernelData | data | |
| OutputFloatDataNode.MyKernelPorts | ports |