Struct OutputFloatDataNode.MyKernel
Namespace: Unity.Compositor.Editor.Tests
Syntax
public struct MyKernel : IGraphKernel<OutputFloatDataNode.MyKernelData, OutputFloatDataNode.MyKernelPorts>
Methods
Execute(RenderContext, OutputFloatDataNode.MyKernelData, ref OutputFloatDataNode.MyKernelPorts)
Declaration
public void Execute(RenderContext ctx, OutputFloatDataNode.MyKernelData data, ref OutputFloatDataNode.MyKernelPorts ports)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | ctx | |
OutputFloatDataNode.MyKernelData | data | |
OutputFloatDataNode.MyKernelPorts | ports |