Struct MultipleInputsOutputsNodes.MySimPorts
Namespace: Unity.Compositor.Editor.Tests
Syntax
public struct MySimPorts : ISimulationPortDefinition
Fields
ConflictName
Declaration
public MessageOutput<MultipleInputsOutputsNodes, float> ConflictName
Field Value
Type | Description |
---|---|
MessageOutput<MultipleInputsOutputsNodes, Single> |
MessageArray
Declaration
public PortArray<MessageInput<MultipleInputsOutputsNodes, float>> MessageArray
Field Value
Type | Description |
---|---|
PortArray<MessageInput<MultipleInputsOutputsNodes, Single>> |
MessageInput1
Declaration
public MessageInput<MultipleInputsOutputsNodes, float> MessageInput1
Field Value
Type | Description |
---|---|
MessageInput<MultipleInputsOutputsNodes, Single> |
MessageInput2
Declaration
public MessageInput<MultipleInputsOutputsNodes, float> MessageInput2
Field Value
Type | Description |
---|---|
MessageInput<MultipleInputsOutputsNodes, Single> |
MessageOutput1
Declaration
public MessageOutput<MultipleInputsOutputsNodes, float> MessageOutput1
Field Value
Type | Description |
---|---|
MessageOutput<MultipleInputsOutputsNodes, Single> |
MessageOutput2
Declaration
public MessageOutput<MultipleInputsOutputsNodes, float> MessageOutput2
Field Value
Type | Description |
---|---|
MessageOutput<MultipleInputsOutputsNodes, Single> |