Class LongMessageNode
Namespace: Unity.Compositor.Editor.Tests
Syntax
public class LongMessageNode : NodeDefinition<LongMessageNode.MyData, LongMessageNode.MySimPorts>, IMsgHandler<long>
Methods
HandleMessage(MessageContext, Int64)
Declaration
public void HandleMessage(in MessageContext ctx, in long msg)
Parameters
| Type | Name | Description |
|---|---|---|
| MessageContext | ctx | |
| Int64 | msg |