Class InputFloatMessageNode
Namespace: Unity.Compositor.Editor.Tests
Syntax
public class InputFloatMessageNode : NodeDefinition<InputFloatMessageNode.MyData, InputFloatMessageNode.MySimPorts>, IMsgHandler<float>
Methods
HandleMessage(MessageContext, Single)
Declaration
public void HandleMessage(in MessageContext ctx, in float msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Single | msg |