Struct InputFloatDataNode.MyKernel | Compositor | 0.4.0-preview.1
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    Struct InputFloatDataNode.MyKernel

    Namespace: Unity.Compositor.Editor.Tests
    Syntax
    public struct MyKernel : IGraphKernel<InputFloatDataNode.MyKernelData, InputFloatDataNode.MyKernelPorts>

    Methods

    Execute(RenderContext, InputFloatDataNode.MyKernelData, ref InputFloatDataNode.MyKernelPorts)

    Declaration
    public void Execute(RenderContext ctx, InputFloatDataNode.MyKernelData data, ref InputFloatDataNode.MyKernelPorts ports)
    Parameters
    Type Name Description
    RenderContext ctx
    InputFloatDataNode.MyKernelData data
    InputFloatDataNode.MyKernelPorts ports
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