Struct DataPhasePassThroughNode_float.Kernel
Namespace: Unity.Compositor
Syntax
public struct Kernel : IGraphKernel<DataPhasePassThroughNode_float.KernelData, DataPhasePassThroughNode_float.KernelDefs>
Methods
Execute(RenderContext, DataPhasePassThroughNode_float.KernelData, ref DataPhasePassThroughNode_float.KernelDefs)
Declaration
public void Execute(RenderContext context, DataPhasePassThroughNode_float.KernelData data, ref DataPhasePassThroughNode_float.KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | context | |
DataPhasePassThroughNode_float.KernelData | data | |
DataPhasePassThroughNode_float.KernelDefs | ports |