Class BoolPropertyWriterNode
Inheritance
BoolPropertyWriterNode
Syntax
public class BoolPropertyWriterNode : GameplayPropertyWriterNode<BoolPropertyWriterNode.NodeData, BoolPropertyWriterNode.Ports>, IEntityContextHandler, ITaskPortMsgHandler<IEntityContextHandler, EntityContext>, IMsgHandler<ulong>, IMsgHandler<bool>
Methods
GetContextPort(NodeHandle)
Declaration
protected override InputPortID GetContextPort(NodeHandle handle)
Parameters
Type |
Name |
Description |
NodeHandle |
handle |
|
Returns
Type |
Description |
InputPortID |
|
Overrides
Unity.Compositor.GameplayPropertyWriterNode<Unity.Compositor.BoolPropertyWriterNode.NodeData, Unity.Compositor.BoolPropertyWriterNode.Ports>.GetContextPort(NodeHandle)
HandleMessage(MessageContext, Boolean)
Declaration
public void HandleMessage(in MessageContext ctx, in bool message)
Parameters
Type |
Name |
Description |
MessageContext |
ctx |
|
Boolean |
message |
|