Class AnimationCompositorNodeDefinition | Compositor | 0.4.0-preview.1
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    Class AnimationCompositorNodeDefinition

    Inheritance
    Object
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>
    AnimationCompositorNodeDefinition
    Inherited Members
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.GetGraphPort(NodeHandle)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.GetComponentNodePort(NodeHandle)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.Init(InitContext)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.Connect(AnimationCompositorNodeDefinition.NodeData, ConnectNodesCommand)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.Dispatch<T>(AnimationCompositorNodeDefinition.NodeData, CompositorNodeID, CompositorPortID, T)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.SendVariantMessage(AnimationCompositorNodeDefinition.NodeData, CompositorNodeID, CompositorPortID, GraphVariant)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.SendMessage<TMsg, TValue>(NodeHandle, TMsg)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.SendMessages<TMsg, TValue>(NodeHandle, DynamicBuffer<TMsg>)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.GetInputPort(ICompositorSimulationData, CompositorNodeID, CompositorPortID)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.GetOutputPort(ICompositorSimulationData, CompositorNodeID, CompositorPortID)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.HandleMessage(MessageContext, BlobAssetReference<Graph>)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.HandleMessage(MessageContext, NodeHandle<ComponentNode>)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.Destroy(DestroyContext)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.GetPort(NodeHandle)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.GetEntityContextPort(NodeHandle)
    CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>.HandleMessage(MessageContext, EntityContext)
    Namespace: Unity.Compositor
    Syntax
    public class AnimationCompositorNodeDefinition : CompositorNodeDefinition<AnimationCompositorNodeDefinition.NodeData, AnimationCompositorNodeDefinition.MessagePorts, AnimationCompositorNodeDefinition.KernelData, AnimationCompositorNodeDefinition.DataPorts, AnimationCompositorNodeDefinition.Kernel>, IGraphHandler, ITaskPortMsgHandler<IGraphHandler, BlobAssetReference<Graph>>, IEntityContextHandler, ITaskPortMsgHandler<IEntityContextHandler, EntityContext>, IComponentNodeHandler, ITaskPortMsgHandler<IComponentNodeHandler, NodeHandle<ComponentNode>>, IMsgHandler<BlobAssetReference<Graph>>, IRigContextHandler, IMsgHandler<AnimationClipAsset>, IMsgHandler<DynamicBuffer<AnimationClipAsset>>, IMsgHandler<BlendTree1DAsset>, IMsgHandler<DynamicBuffer<BlendTree1DAsset>>, IMsgHandler<BlendTree2DAsset>, IMsgHandler<DynamicBuffer<BlendTree2DAsset>>, IMsgHandler<NodeHandle<ComponentNode>>

    Methods

    GetComponentNodePort(NodeHandle)

    Declaration
    protected override InputPortID GetComponentNodePort(NodeHandle handle)
    Parameters
    Type Name Description
    NodeHandle handle
    Returns
    Type Description
    InputPortID
    Overrides
    Unity.Compositor.CompositorNodeDefinition<Unity.Compositor.AnimationCompositorNodeDefinition.NodeData, Unity.Compositor.AnimationCompositorNodeDefinition.MessagePorts, Unity.Compositor.AnimationCompositorNodeDefinition.KernelData, Unity.Compositor.AnimationCompositorNodeDefinition.DataPorts, Unity.Compositor.AnimationCompositorNodeDefinition.Kernel>.GetComponentNodePort(NodeHandle)

    GetEntityContextPort(NodeHandle)

    Declaration
    public override InputPortID GetEntityContextPort(NodeHandle handle)
    Parameters
    Type Name Description
    NodeHandle handle
    Returns
    Type Description
    InputPortID
    Overrides
    Unity.Compositor.CompositorNodeDefinition<Unity.Compositor.AnimationCompositorNodeDefinition.NodeData, Unity.Compositor.AnimationCompositorNodeDefinition.MessagePorts, Unity.Compositor.AnimationCompositorNodeDefinition.KernelData, Unity.Compositor.AnimationCompositorNodeDefinition.DataPorts, Unity.Compositor.AnimationCompositorNodeDefinition.Kernel>.GetEntityContextPort(NodeHandle)

    GetGraphPort(NodeHandle)

    Declaration
    protected override InputPortID GetGraphPort(NodeHandle handle)
    Parameters
    Type Name Description
    NodeHandle handle
    Returns
    Type Description
    InputPortID
    Overrides
    Unity.Compositor.CompositorNodeDefinition<Unity.Compositor.AnimationCompositorNodeDefinition.NodeData, Unity.Compositor.AnimationCompositorNodeDefinition.MessagePorts, Unity.Compositor.AnimationCompositorNodeDefinition.KernelData, Unity.Compositor.AnimationCompositorNodeDefinition.DataPorts, Unity.Compositor.AnimationCompositorNodeDefinition.Kernel>.GetGraphPort(NodeHandle)

    HandleMessage(MessageContext, DynamicBuffer<AnimationClipAsset>)

    Declaration
    public void HandleMessage(in MessageContext ctx, in DynamicBuffer<AnimationClipAsset> msg)
    Parameters
    Type Name Description
    MessageContext ctx
    DynamicBuffer<AnimationClipAsset> msg

    HandleMessage(MessageContext, DynamicBuffer<BlendTree1DAsset>)

    Declaration
    public void HandleMessage(in MessageContext ctx, in DynamicBuffer<BlendTree1DAsset> msg)
    Parameters
    Type Name Description
    MessageContext ctx
    DynamicBuffer<BlendTree1DAsset> msg

    HandleMessage(MessageContext, DynamicBuffer<BlendTree2DAsset>)

    Declaration
    public void HandleMessage(in MessageContext ctx, in DynamicBuffer<BlendTree2DAsset> msg)
    Parameters
    Type Name Description
    MessageContext ctx
    DynamicBuffer<BlendTree2DAsset> msg

    HandleMessage(MessageContext, Rig)

    Declaration
    public void HandleMessage(in MessageContext ctx, in Rig msg)
    Parameters
    Type Name Description
    MessageContext ctx
    Rig msg

    HandleMessage(MessageContext, AnimationClipAsset)

    Declaration
    public void HandleMessage(in MessageContext ctx, in AnimationClipAsset msg)
    Parameters
    Type Name Description
    MessageContext ctx
    AnimationClipAsset msg

    HandleMessage(MessageContext, BlendTree1DAsset)

    Declaration
    public void HandleMessage(in MessageContext ctx, in BlendTree1DAsset msg)
    Parameters
    Type Name Description
    MessageContext ctx
    BlendTree1DAsset msg

    HandleMessage(MessageContext, BlendTree2DAsset)

    Declaration
    public void HandleMessage(in MessageContext ctx, in BlendTree2DAsset msg)
    Parameters
    Type Name Description
    MessageContext ctx
    BlendTree2DAsset msg

    Init(InitContext)

    Declaration
    protected override void Init(InitContext ctx)
    Parameters
    Type Name Description
    InitContext ctx
    Overrides
    Unity.Compositor.CompositorNodeDefinition<Unity.Compositor.AnimationCompositorNodeDefinition.NodeData, Unity.Compositor.AnimationCompositorNodeDefinition.MessagePorts, Unity.Compositor.AnimationCompositorNodeDefinition.KernelData, Unity.Compositor.AnimationCompositorNodeDefinition.DataPorts, Unity.Compositor.AnimationCompositorNodeDefinition.Kernel>.Init(InitContext)
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