Struct KernelPhasePassThroughNodeBufferAnimatedData.SimPorts
Namespace: Unity.Compositor.Animation
Syntax
public struct SimPorts : ISimulationPortDefinition
Fields
Context
Declaration
public MessageInput<KernelPhasePassThroughNodeBufferAnimatedData, Animation.Rig> Context
Field Value
Type | Description |
---|---|
MessageInput<KernelPhasePassThroughNodeBufferAnimatedData, Animation.Rig> |