Class InputAxisNode
Namespace: Unity.Compositor.Inputs
Syntax
public class InputAxisNode : NodeDefinition<InputAxisNode.NodeData, InputAxisNode.Ports>, IMsgHandler<string>
Methods
HandleMessage(MessageContext, String)
Declaration
public void HandleMessage(in MessageContext ctx, in string msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
String | msg |
OnUpdate(UpdateContext)
Declaration
protected override void OnUpdate(in UpdateContext ctx)
Parameters
Type | Name | Description |
---|---|---|
UpdateContext | ctx |