Struct ComponentDataWriterBaseNode<T, TCD>.Ports
Namespace: Unity.Compositor
Syntax
public struct Ports : ISimulationPortDefinition
Fields
Entity
Declaration
public MessageInput<ComponentDataWriterNode<T, TCD>, Entity> Entity
Field Value
| Type | Description |
|---|---|
| MessageInput<ComponentDataWriterNode<T, TCD>, Entity> |
EntityManager
Declaration
public MessageInput<ComponentDataWriterNode<T, TCD>, EntityManager> EntityManager
Field Value
| Type | Description |
|---|---|
| MessageInput<ComponentDataWriterNode<T, TCD>, EntityManager> |
Input
Declaration
public MessageInput<ComponentDataWriterNode<T, TCD>, T> Input
Field Value
| Type | Description |
|---|---|
| MessageInput<ComponentDataWriterNode<T, TCD>, T> |