Class ComponentDataReaderNode<T, TCD> | Compositor | 0.3.0-preview.4
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    Class ComponentDataReaderNode<T, TCD>

    Inheritance
    Object
    ComponentDataReaderNode<T, TCD>
    Namespace: Unity.Compositor
    Syntax
    public class ComponentDataReaderNode<T, TCD> : NodeDefinition<ComponentDataReaderNode<T, TCD>.Data, ComponentDataReaderNode<T, TCD>.Ports>, IMsgHandler<Entity>, IMsgHandler<EntityManager> where T : struct where TCD : struct, ICompositorComponentData<T>
    Type Parameters
    Name Description
    T
    TCD

    Methods

    HandleMessage(MessageContext, Entity)

    Declaration
    public void HandleMessage(in MessageContext ctx, in Entity message)
    Parameters
    Type Name Description
    MessageContext ctx
    Entity message

    HandleMessage(MessageContext, EntityManager)

    Declaration
    public void HandleMessage(in MessageContext ctx, in EntityManager message)
    Parameters
    Type Name Description
    MessageContext ctx
    EntityManager message

    OnUpdate(UpdateContext)

    Declaration
    protected override void OnUpdate(in UpdateContext ctx)
    Parameters
    Type Name Description
    UpdateContext ctx
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