Interface IJobFilter
Filters a list of indices.
Namespace: Unity.Jobs
Assembly: Unity.Collections.dll
Syntax
[JobProducerType(typeof(IJobFilterExtensions.JobFilterProducer<>))]
public interface IJobFilter
Remarks
IJobFilter allows for custom jobs to implement a bool Execute(int index) job function used to filter a list of indices. For a provided list and index range, the list will be modified to append all indices for which Execute returns true or to exclude all indices for which Execute returns false depending on if ScheduleAppend or Schedule is used, respectfully, for enqueuing the job with the job system.
Methods
Execute(int)
Filter function. A list of indices is provided when scheduling this job type. The Execute function will be called once for each index returning true or false if the job data at the passed in index should be filtered or not.
Declaration
bool Execute(int index)
Parameters
Type | Name | Description |
---|---|---|
int | index | Index to use when reading job data for the purpose of filtering |
Returns
Type | Description |
---|---|
bool | Returns true for data at index |